06/12/2010

inspiration - MIHALY CSIKSZENTMIHALYI - "Flow theory"

Mihaly Csikszentmihalyi is chiefly renowned as the architect of the notion of flow in creativity; people enter a flow state when they are fully absorbed in activity during which they lose their sense of time and have feelings of great satisfaction. Mr. Csikszentmihalyi describes flow as "being completely involved in an activity for its own sake. The ego falls away. Time flies. Every action, movement, and thought follows inevitably from the previous one, like playing jazz. Your whole being is involved, and you're using your skills to the utmost."

inspiration - ARCHIGRAM

Instant City (by Archigram architectural group) is a mobile technological event that drifts into underdeveloped, drab towns via air (balloons) with provisional structures (performance spaces) in tow. The effect is a deliberate overstimulation to produce mass culture, with an embrace of advertising aesthetics. The whole endeavor is intended to eventually move on leaving behind advanced technology hook-ups.

Another project - The Walking City 
 (Ron Herron, 1964) is constituted by intelligent buildings or robots that are in the form of giant, self contained living pods that could roam the cities. The form derived from a combination of insect and machine and was a literal interpretation of Corbusier's aphorism of a house as a machine for living in. The pods were independent, yet parasitic as they could 'plug in' to way stations to exchange occupants or replenish resources. The citizen is therefore a serviced nomad not totally dissimilar from today's executive cars. The context was perceived as a future ruined world in the aftermath of a nuclear war.

03/12/2010

inspiration - YONA FRIEDMAN "L’architecture mobile"


In 1958, Yona Friedman  published his first manifesto : "Mobile architecture" which was coined in the sense of "mobility of living." The mobility in question is not the mobility of the building, but the mobility of the user, who is given a new freedom. "The building is mobile in so much as any sort of use whatsoever by the user or a group must be possible and realisable", Friedman explained. Mobile architecture is thus the "dwelling decided on by the occupant". 


Buildings in mobile city should be:
1. touch the ground over a minimum area
2. be capable of being dismantled and moved
3. and be alterable as required by the individual occupant.








            









Yona Friedman, Spatial City, 1960


The Spatial city

Spatial structure should be raised up on piles (vertical means of transport - lifts, staircases) and fitted inside some of the 'voids", areas where building is not possible or permitted (expanses of water, marshland), or areas that have already been built upon (an existing city). It may also be used above farmland, and introduce a kind of merger between countryside and city.